Quake2 CD-Rom reversing
(More about CD-ROM deprotections and Cd-Checks)
by -= +DataPimp =-
(19 December 1997, slightly edited by fravia+)
Courtesy of fravia's page
of reverse engineering
Well, I'm happy to host this essay about the removing of a CD-ROM protection check.
In fact I just wonder what is keeping our fellow readers (and +crackers) to
work a little on the CD-ROM protections used by Micro$oft in order to
'embrace and absorb' the whole game sector... I'm speaking of Microsoft
Flight Simulator 98 and of Age of Empires, for instance. In fact they are
not difficult to remove... and you have the Xmas-New year weeks to work on
them! Merry Xmas to everyone!
Cracking Quake2
(Cracking "the most anticipated game of the decade")
Well that's what quake2 has been called. The game was released
in the USA on December 9th, although it has been availible for
download on the internet since last month.
In this essay we are going to explore a cd-check crack and an
interesting problem that it introduces and how to fix it.
When we complete this essay we will no doubt have a fully working
crack.
Let's start off by running quake2, we run it and so far it has not
given us an error, ok let's try to start a new game, then all of a
sudden the protection scheme kicks us out and we get a message saying
"You must have the Quake2 CD in the drive to play".
Damn, now let's fix that error message. I think that this kind of
protections are wrong, companies do this on purpose, if they make you
have the cd in the drive at the time of play then you can't play network
games without everyone you want to play having a cd. It's unjust! I
bought my game and I want to play my bought game with my friends! Besides
I like to hear my own music when I play... and I should not be able
to use my own CD-drive to hear my own music in my own house? Companies
do this on purpose, they probably hate good music :)
Well let's fix that... in a few short minutes we will have it cracked.
OK let's begin by loading up "Quake2.exe" in the dissembler, and we
already know the text that appears inside the error message box.
Ok so let's look at the string data references, hmmm, ah, yes!
towards the bottom you notice the text that we are looking for, so we
double click on it inside wdasm.
Doing that, we now land inside the following code:
* Referenced by a Jump at Address:0042B0FE(C)
|
:0042B115 8A442404 mov al, byte ptr [esp+04]
:0042B119 FEC0 inc al
:0042B11B 3C7A cmp al, 7A
:0042B11D 88442404 mov byte ptr [esp+04], al
:0042B121 0F8E6AFFFFFF jle 0042B091
* StringData Ref from Data Obj ->"You must have the Quake2 CD in "
->"the drive to play."
Ok so let's now go to code offset "0042B0FE", and have a look at the
code that calls the above snippet.
When we examine "0042B0FE" we see the following, please have a
'deep' reversing look at it, see if you can feel the protection by
yourself:
* Referenced by a Jump at Address:0042B0BC(C)
|
:0042B0D3 8D4C2404 lea ecx, dword ptr [esp+04]
:0042B0D7 8D542408 lea edx, dword ptr [esp+08]
:0042B0DB 51 push ecx
* Possible StringData Ref from Data Obj ->"%s\quake2.exe"
|
:0042B0DC 6880474400 push 00444780
:0042B0E1 52 push edx
:0042B0E2 E839430000 call 0042F420
:0042B0E7 83C40C add esp, 0000000C
:0042B0EA 8D442408 lea eax, dword ptr [esp+08]
* Possible StringData Ref from Data Obj ->"r"
|
:0042B0EE 6890474400 push 00444790
:0042B0F3 50 push eax
:0042B0F4 E897250000 call 0042D690
:0042B0F9 83C408 add esp, 00000008
:0042B0FC 85C0 test eax, eax
:0042B0FE 7415 je 0042B115
:0042B100 50 push eax
:0042B101 E86A200000 call 0042D170
:0042B106 83C404 add esp, 00000004
:0042B109 8D4C2404 lea ecx, dword ptr [esp+04]
:0042B10D 51 push ecx
:0042B10E FFD6 call esi
:0042B110 83F805 cmp eax,5
:0042B113 7421 je 0042B136
Ok now before we do anything else, we need to backup the original
"quake2.exe" file.
Ok now let's have a look at the code above, which tells me that it
is looking for "quake2.exe".
Now if you notice the string "%s\quake2.exe" you might be wondering
what that "%s" means, well that "%s" is a variable that will be assigned
to it as the program runs, so that it might become "e:\quake2.exe",
for example, at run time.
Now hmmm, how can we fix that?
Well, you see there... that is a string data refrence, it's plain
text, let's search for it in ultraedit, so load up quake2.exe into
ultraedit and let's search for the ASCII string "%s\quake2.exe" you
will notice that it shows up.
Now, we want to be able to run this program without any problem and
without the silly cd that we have bought, therefore just with the
files that the game needs.
Now we are going to move it, get the "%" highlighted hit the
insert key and then hit space bar. We have now cleared the "%" out
of the string, now our cursor is positioned on the "s".
Go ahead now and type ".". Leave the "\quake2.exe" alone.
Doing this we have told the program to look in the current dir for
the file instead of where it would have been looking.
Ok, let's fire up quake2 again, after of course you save the changes
that you have made to the file, and you will see now that you will be
able to launch a new game, if you feel like it.
Why does it work?
Simple (if you understand dos): if you type "cd.." at the command prompt
while in the windows dir, then it will take you to "c:\" because it means
to drop one level lower in the dir tree.
But "." is the current dir, if you would have just wiped out both the
"%" and the "s" then it would have been looking in the root dir of
whatever drive you had the quake2 files in.
Now it seems as if we have completed our crack.
Yet this is not true. Remember what I said at the beginning about a
problem that our crack produces? Now, if you look towards the end
of the snippet of code above you will see a "cmp eax,5". Just above
that compare there is a call and then, below the compare, there is
a je command.
Right when I saw this I knew what it was: our target is checking if
that what it has found is or not a cd-rom!
Now if you don't have a cd-rom installed in your computer at all
then you will still get the error message.
So let's change that "je" to "jmp" and save that file.
As an hexeditor I personally use HIEW.
Now let's fire up Quake2, and you will see that it works fine.
So it has turned out now that we have totally completed the crack, our
target won't require the cd at all.
I hope this helps all people that love music.
If you have any questions or comments please contact me using one of
the methods below.
E-Mail: DataPimp@hotmail.com
ICQ: 5613620
Or Join #o13 on EFNet
Thanks goes to:
Everyone in o13, rake, Balti, WTFMI, Teir, thanks for the idea :)
(c) -= +DataPimp =- All rights reversed
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